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The best vending machine locations keep visitors on site for hours: ranked by daily visitor-hours (visitors times visit length), family entertainment centers lead at 445, then trampoline parks at 411 and bowling alleys at 370, on counts from 31 venues. Gas stations draw 5.5 times an entertainment center’s visitors but offer 57 visitor-hours and ask a 50% share.
The counts are venue-reported and unaudited, from the 87 listings open on PinPoint Vending’s marketplace on October 5, 2026; visit lengths come from published sources, linked under each table.
By the numbers
| Measure | Figure |
|---|---|
| Open listings, October 5, 2026 | 87 |
| States with an open listing | 29 |
| Listings with a venue-reported visitor count | 69 |
| Venue types ranked (3 or more counts and a published visit length) | 4 |
| Visitor-hours a day, top-ranked type: family entertainment centers (n = 9) | 445 |
| Gas stations (n = 2): visitors a day, visitor-hours a day | 973, 57 |
| Recreation listings that set a 40% share | 54 of 69 |
| Retail, gas, mall, deli, electronics and food-service listings at 50% | 11 of 11 |
What makes a good place to put a vending machine?
A good vending machine location combines three things that can be measured: enough daily visitors, visits long enough for people to stop at a machine, and a venue share that leaves the operator a margin. Multiplying the first two gives visitor-hours a day, the captive time a machine can sell into. The share is the price of access to that time.
- Daily visitors. Annual visitors divided by 365. The median listing reports 50,000 a year, or 137 a day (n = 69).
- Visit length. How long a typical visit lasts, from a published source. Among the venue types ranked here, the figures run from 1.5 hours at trampoline parks and indoor playgrounds to 2.6–2.8 hours on days people bowl; a convenience-store trip lasts 3–4 minutes.
- Venue share. The venue’s cut of net sales, meaning sales minus a fixed $1.80 cost of goods per unit. The median is 40% (n = 81); every retail, gas, mall, deli, electronics and food-service listing asks 50%.
The formula is daily visitors × visit length in hours. A family entertainment center reporting 65,000 visitors a year averages 178 a day; at 2.5 hours a visit, that is 445 visitor-hours. The measure counts the time a machine can sell into, not sales, which the listings do not report; our guide to how much foot traffic a vending machine needs sets the traffic thresholds by machine type.
Which vending machine locations rank highest on visitor-hours?
Family entertainment centers rank highest on visitor-hours among the venue types with at least 3 counted listings, at 445 a day, followed by trampoline parks at 411, bowling alleys at 370 and indoor playgrounds at 164. The four types hold 42 of the 69 listings that report traffic, and each asks a median 40% of net sales.
| Rank | Venue type | Counted listings | Median visitors a day | Typical visit, hours | Visitor-hours a day | Median venue share (n) |
|---|---|---|---|---|---|---|
| 1 | Family entertainment center | 9 | 178 | 2.5 | 445 | 40% (11) |
| 2 | Trampoline park | 6 | 274 | 1.5 | 411 | 40% (6) |
| 3 | Bowling alley | 16 | 137 | 2.7 | 370 | 40% (18) |
| 4 | Indoor playground | 11 | 110 | 1.5 | 164 | 40% (13) |
| — | Arcade | 3 | 151 | — | Not ranked | 35% (3) |
Source: visitor counts and shares from the marketplace snapshot (venue-reported). Visit lengths: family entertainment centers, the industry’s 2.5-hour planning model, and trampoline parks, 1.5 hours as parks plan it (RePlay, 2018); bowling, 2.6–2.8 hours bowling on days people bowl (BLS, 2009–15); indoor playgrounds, 1.5 hours at UK play centers (Play Providers Association, 2011). No published figure exists for US arcades.
With an even number of listings, a median is the midpoint of the middle two and can describe no real venue. Three trampoline parks report 150,000 visitors a year and 3 report 20,000–50,000, so the 100,000 median matches none of them. The family entertainment center listings have their own laser tag and go-kart Venue File.
What do the top-ranked venue types have in common?
The top-ranked venue types, family entertainment centers, trampoline parks, bowling alleys and indoor playgrounds, all sell a block of time rather than a quick purchase. The long visit is the product: a 2.5-hour planning model, a 90-minute jump plan, 2.6–2.8 hours of bowling and a 1.5-hour average stay at UK play centers. Three patterns follow.

- The visit is planned. RePlay’s Frank Seninsky calls 2.5 hours the model family entertainment centers have used for 30 to 40 years, and the consultancy White Hutchinson rests its 2019 count of lost visits to eatertainment and art venues on the same 2.5-hour assumption. A venue that sells time knows how long its visitors stay.
- Someone waits. The Play Providers Association’s 150 member centers are built for children up to age 12 and the parents who play alongside them, and bowlers wait for their turn every frame. The person waiting is the one with minutes to spare.
- They ask the standard share. Only 2 of the 48 listings in these types that set a share ask more than 40%: two family entertainment centers, at 45% and 50%.
What do the venue types with one or two listings show?
Venue types with one or two counted listings produce figures, not rankings. A single ice rink reporting 400,000 visitors a year computes to 1,096 visitor-hours a day on 60-minute hockey ice blocks, more than any ranked type, but one rink is a case, not a type. Gymnastics gyms (87), indoor soccer (82), escape rooms (68) and a rage room (6) follow.
| Venue type | Counted listings | Median visitors a day | Typical visit, hours | Visitor-hours a day | Venue share (n) |
|---|---|---|---|---|---|
| Ice rink | 1 | 1,096 | 1 | 1,096 | 40% (1) |
| Gymnastics gym | 2 | 63 | 1.38 | 87 | 40% (2) |
| Indoor soccer | 1 | 123 | 0.67 | 82 | Not set |
| Escape room | 1 | 68 | 1 | 68 | 40% (2) |
| Rage room | 1 | 23 | 0.25 | 6 | 30% (1) |
Source: visitor counts and shares from the marketplace snapshot (venue-reported). Visit lengths: ice rinks, the 1-hour youth hockey ice block (USA Hockey); gymnastics, 45–120 minute classes on one gym’s schedule, midpoint 82.5 minutes (Idaho Elite Gymnastics); indoor soccer, 40 minutes of play in two 20-minute halves (FIFA); escape rooms, about 1 hour (Nicholson, 2015); rage rooms, 5–25 minute sessions, midpoint 15 minutes (ABC News, 2012).
Gas stations, the sixth small group, appear with the pass-through venues below. Sports venues have a ranking of their own: our sports facilities guide orders 9 types by how long parents wait, with gymnastics gyms first and ice rinks second. Five of those types have no listing in the snapshot, among them pickleball clubs, climbing gyms, swim schools and dance studios and batting cages and driving ranges.
The remaining recreation venue types have a count or a share but no rank:
- Amusement and water parks: 452 and 596 visitors a day (n = 2 each), all at 40%. The stays published for destination parks, 8 to 9 hours (Leisure Development Partners, 2024), describe far larger parks than the regional ones listed.
- Mini golf: 211 a day indoors and 134 at a course labeled simply mini golf (n = 1 each); no published round length.
- Roller rinks: 96 a day (n = 1); each rink sets its own session lengths.
- Haunted attractions: 123 a day on a 365-day basis (n = 1); no published walk-through or queue time.
- Campgrounds: no visitor count on the one listing.
- Entertainment venues and a kids center: 274 and 41 a day, under labels too broad to match a visit length.
Are offices, hospitals and laundromats good places for vending machines?
Offices, schools, hospitals, gyms, airports and other transit hubs, laundromats, apartments, hotels and auto shops fill the lists that rank for this query and its close variants (checked October 5, 2026). Of these, only hotels appear in the marketplace data. Several have a published visit length, so the table shows how many visitors a day each would need to match the median family entertainment center’s 445 visitor-hours, without ranking them.
| Venue type | Published time on site | Visitors a day to match 445 visitor-hours | Why it is not ranked |
|---|---|---|---|
| Offices | 7.87 hours working at the workplace on a day worked there (BLS, 2025) | 57 | The same staff return daily; no office listings |
| Hospital emergency departments | 162 minutes, CMS’s national median for patients sent home, October 2024–September 2025 (CMS) | 165 | Counts patients, not the relatives waiting with them; no hospital listings |
| Auto service waiting rooms | 2 hours 25 minutes per maintenance visit, non-electric vehicles up to 5 years old (Cox Automotive, 2023) | 184 | The study does not say how much of that time owners spend on site |
| Airports | 79–81 minutes average dwell time at medium and large US airports (ACI-NA, 2018) | 330–338 | Covers the whole trip through the terminal; no airport listings |
| Gyms and fitness centers | 0.7 hours on cardio machines, 0.9 lifting weights (BLS, 2009–15) | 495–636 | Exercise time, not time in the building; no check-in counts |
| Schools | A 6.64-hour school day (NCES, 2007–08) | 67 | Federal rules limit snacks sold to students during the school day |
| Laundromats | No per-visit figure; regular customers put all household laundry at 3.6 hours a week (Coin Laundry Association, 2013) | — | The survey did not ask about time in the store; no per-store counts |
| Apartment buildings | Residents, not visits | — | The count that matters is occupied units |
| Hotels | Overnight stays | — | No figure for time spent near a machine; 1 counted listing, 274 a day at 40% |
Offices come out well on this arithmetic: 57 people on site for a 7.87-hour working day match the median family entertainment center’s visitor-hours. Manufacturing plants and offices together make up more than half of the industry’s locations, by Automatic Merchandiser’s State of the Industry report for 2022. The difference is who is counted: an office’s 57 are the same people every working day, while the listings count visits. Office routes are outside this journal’s beat.
Schools fail on rules rather than time. In schools that run the federal school lunch program, food sold to students on campus from midnight until 30 minutes after the school day must meet the Smart Snacks standards in 7 CFR 210.11. A snack item may have at most 200 calories and no more than 35% sugar by weight, a limit a spun-sugar treat cannot meet. General information, not legal advice; checked October 5, 2026.
Which locations look good but rank low?
Gas stations, retail stores, delis and malls look strong on headcount and rank low on visitor-hours. The two gas stations in the listings report a median of 973 visitors a day, but a convenience-store trip lasts 3 to 4 minutes by NACS’s count, which makes about 57 visitor-hours. All 11 retail, gas, mall, deli, electronics and food-service listings ask 50% of net sales.
| Venue type | Listings (counted) | Median visitors a day | Visitor-hours a day | Venue share | Premium listings |
|---|---|---|---|---|---|
| Gas station | 2 (2) | 973 | 57 | 50% | 2 of 2 |
| Deli | 1 (1) | 767 | No visit-length figure | 50% | 1 of 1 |
| Retail | 3 (2) | 399 | No visit-length figure | 50% | 1 of 3 |
| Electronics store | 2 (1) | 274 | No visit-length figure | 50% | 1 of 2 |
| Mall | 2 (0) | Not counted | — | 50% | 0 of 2 |
| Food service | 1 (0) | Not counted | — | 50% | 0 of 1 |
At 3.5 minutes, the midpoint of the NACS range, a pass-through venue would need about 7,600 visitors a day to reach the median family entertainment center’s 445 visitor-hours, nearly 8 times what the two stations report.
Fee tiers widen the gap. The listings price a placement as Premium, at $200 a month instead of $100, by visitor count alone. All 22 Premium listings report 100,000 or more visitors a year, and none of the 47 counted Standard listings reports more than 85,000. A busy pass-through venue pays the higher fee for less time.
| Median listing | Visitor-hours a month | Venue share | Monthly fee | Operator keeps per sale | Sales to cover the fee | Sales per 1,000 visitor-hours |
|---|---|---|---|---|---|---|
| Family entertainment center | 13,534 | 40% | $100 | $3.72 | 27 | 2.0 |
| Bowling alley | 11,244 | 40% | $100 | $3.72 | 27 | 2.4 |
| Gas station | 1,725 | 50% | $200 | $3.10 | 65 | 37.4 |
The table assumes an $8 sale, each type’s median count and share, and a 30.4-day month, and it treats the $1.80 cost of goods fixed in the listings’ host agreements as the operator’s whole cost per sale, before card fees. On those terms, the gas station needs about 19 times as many sales per visitor-hour as the median family entertainment center just to pay its fee. This is an illustration, not a forecast.
Where should you put your first vending machine?
Put a first vending machine where the evidence is deepest and the ask lowest: on this data, a bowling alley. It ranks third, its 370 visitor-hours sitting 17% below the top figure, but its 16 counts are the largest sample in the file, and its visit length comes from a federal survey rather than an industry planning rule.
Its asks also run lowest: 7 of 18 bowling listings set less than 40%, including 6 of the 11 listings at 30%. That is our view, and a reader could weigh the family entertainment center’s higher figure more heavily.
The marketplace’s own owner ranks these venues differently, by approachability rather than visitor-hours. PinPoint Vending’s ranking of nine venues puts indoor playgrounds first on a 40,000 median, bowling alleys second on 50,000 and family entertainment centers third on 65,000, with office break rooms last and office commissions at 5% to 15% of gross. Its stated reason for leading with the smaller venues is that a first-time operator can actually get a yes there, which is a different question from which venue sells most.
How do you choose where to put a vending machine?
Choose where to put a vending machine by comparing visitor-hours first, then testing the count behind each figure, then pricing the share and fee. A higher figure built on a round estimate can lose to a lower one built on ticket records. At an $8 price, a 50% share also takes a sixth of the operator’s margin on each sale compared with 40%.
- Rebuild the count. Ask for 12 months of ticket, waiver or booking records. In the listings, 18 of 87 venues say “Not counted”, and 59 of the 69 counts are round multiples of 5,000.
- Divide by open days. A seasonal venue’s 365-day average hides its busy days; the foot traffic guide shows the conversion.
- Time the visit. Ask for session lengths, or time a group from check-in to exit on a busy afternoon; types without a published figure need this most.
- Price the share. At $8 a sale and $1.80 of goods, the operator keeps $3.72 at 40% and $3.10 at 50%, so the 50% venue needs 20% more sales for the same take. Guides that quote 0–20% (Vending.com, VMFS USA) do not say whether that is gross or net; our revenue share study gives each venue type’s range.
- Check the fee tier. Premium pricing starts at 100,000 visitors a year, whatever the visit length.
- Walk the spot. A machine sells where people wait; the rules for placing a machine inside a venue give the measurements.
How did we get these numbers?
The figures in this ranking combine one snapshot of the marketplace listings, the 87 open on October 5, 2026, analyzed in Python, with visit lengths taken only from published sources. Daily visitors are venue-reported annual counts divided by 365; visitor-hours multiply a venue type’s median daily visitors by its typical visit length in hours.
- Sample: 87 listings in 29 states; 69 with a visitor count and 81 with a venue share. Medians use every listing with a value; n is printed for each row.
- Ranking rule: a ranked type has at least 3 counted listings and a published visit length. Types with 1 or 2 counts are shown as cases; types without a visit length or a count are listed with the reason. No visit length was estimated.
- Midpoints: where a source gives a range, we used its midpoint: 2.7 hours for bowling, 82.5 minutes for gymnastics classes, 3.5 minutes for a convenience-store trip and 15 minutes for a rage room session.
- Limits: counts are venue-reported and unaudited; the snapshot covers open listings only and skews to family venues and cotton candy machines (80 of 87); visit lengths come from different years, countries and methods; visitor-hours measure time, not sales.
- Data: every listing is in the Dwell Time dataset, with field notes and the CSV.
Frequently asked questions
Where is the best place to put a vending machine?
Where visitors stay longest for the share the venue asks. No public dataset reports vending profit by venue type, so this ranking uses visitor-hours a day, and family entertainment centers (445), trampoline parks (411) and bowling alleys (370) lead the types with at least 3 counted listings, all at a median 40% venue share.
Are gas stations good places for a vending machine?
Gas stations bring traffic but little time. The two in the marketplace listings report a median of 973 visitors a day, yet a convenience-store trip lasts 3 to 4 minutes by NACS’s figure, about 57 visitor-hours a day, and both stations ask 50% of net sales against a 40% median at recreation venues.
Why do offices top most lists of vending machine locations?
Office workers stay all day. People who worked at their workplace in 2025 worked 7.87 hours there on a working day, by the American Time Use Survey, so 57 workers add up to the visitor-hours of a median family entertainment center. They are the same 57 people every day, though, and no office appears in the marketplace listings.
How much does it cost to put a vending machine in a location?
Usually a share of sales or a rent. One widely read guide puts it at a share of revenue, often 10–20%, or $25 to $100 or more a month in rent; the recreation venues in these marketplace listings ask 30% to 50% of net sales, median 40%, and the operator also pays the marketplace a $100 or $200 monthly placement fee.
Where can I put a vending machine for free?
Not at the venues in this data: every one of the 81 marketplace listings that set a share asks at least 30% of net sales, and the median is 40%. Some guides list a 0% commission as common, so at a recreation venue a free placement is something to negotiate for, not to expect.
Are hospitals good places for a vending machine?
Hospitals hold people for hours: patients sent home from an emergency department spent a median 162 minutes there from October 2024 to September 2025, by CMS’s national figure. That count leaves out the relatives who wait with them, and no hospital appears in the marketplace listings, so this ranking leaves hospitals unranked.
Sources
- The Dwell Time vending location dataset: open listings on October 5, 2026
- Frank Talk, February 2018: what’s hot and what’s not, part two, RePlay Magazine
- Home is the new hangout, White Hutchinson Leisure & Learning Group (August 2019)
- Sports and exercise, Spotlight on Statistics, Chart 13, U.S. Bureau of Labor Statistics (May 2017)
- Presentation to the IPA Conference, Janice Dunphy and Tracey Bancroft, Play Providers Association (July 5, 2011)
- Learn to Play or 6U Basic Structure, USA Hockey
- Recreational Classes, Idaho Elite Gymnastics
- The rules of futsal explained, FIFA (2018)
- Peeking behind the locked door: a survey of escape room facilities, Scott Nicholson (2015)
- Stressed out? Enter the Anger Room, ABC News (May 9, 2012)
- Universal benchmarks, Michael Collins, Leisure Development Partners, in Blooloop (June 4, 2024)
- American Time Use Survey: 2025 results (USDL-26-1022), Table 6, U.S. Bureau of Labor Statistics (June 25, 2026)
- Timely and Effective Care, National, measure OP-18b, Centers for Medicare & Medicaid Services (released August 13, 2026)
- Under the Hood: Opportunities and Challenges in the Service Industry (2023 Service Industry Study), Cox Automotive (December 2023)
- Average number of hours in the school day and days in the school year for public schools, by state: 2007–08, NCES Schools and Staffing Survey
- 7 CFR 210.11, Competitive food service and standards, Legal Information Institute
- 2013 Laundry Customer Survey, Coin Laundry Association
- State of the Industry for Vending and Micro Market Report: 2022 was a year of continued recovery, Molly Rogers, Automatic Merchandiser (June 21, 2023)
- How to bring customers back (Convenience Voices research), NACS (April 28, 2021)
- Where to Put Vending Machines: 15+ Most Profitable Locations and Placement Tips, Ashley Hubler, Vending.com (September 9, 2022)
- How to Choose a Profitable Vending Location, VMFS USA
- 2019 ACI-NA Concessions Benchmarking Survey summary (calendar 2018 data), Airports Council International–North America (June 2019)